3D NLSE
In this page you will find the reference documentation for the NLS_3d class.
Bases: NLSE
A class to solve the 3D NLSE i.e propagation of pulses of light in nonlinear media.
Source code in NLSE/nlse_3d.py
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__init__(alpha, energy, window, n2, D0, vg, V, L, NX=1024, NY=1024, NZ=1024, Isat=np.inf, nl_length=0, wvl=7.8e-07, backend=__BACKEND__)
Instantiate the simulation.
d/dz psi = -1/2k0(d2/dx2 + d2/dy2) psi +
D0/2 (d2/dt2) psi + k0 dn psi + k0 n2 psi**2 psi
Parameters:
Name | Type | Description | Default |
---|---|---|---|
alpha |
float
|
alpha |
required |
energy |
float
|
Total energy in J |
required |
window |
ndarray
|
Computanional window in the transverse plane (index 0) in m and longitudinal direction (index 1) in s. Can also be window = [window_x, window_y, window_t] |
required |
n2 |
float
|
Non linear coeff in m^2/W. |
required |
D0 |
float
|
Dispersion in s^2/m. |
required |
vg |
float
|
Group velocity in m/s. |
required |
V |
ndarray
|
Potential. |
required |
L |
float
|
Length in m of the nonlinear medium |
required |
NX |
int
|
Number of points in the x direction. Defaults to 1024. |
1024
|
NY |
int
|
Number of points in the y direction. Defaults to 1024. |
1024
|
NZ |
int
|
Number of points in the t direction. Defaults to 1024. |
1024
|
Isat |
float
|
Saturation intensity in W/m^2 |
inf
|
nl_length |
float
|
Non local length in m |
0
|
wvl |
float
|
Wavelength in m |
7.8e-07
|
backend |
str
|
"GPU" or "CPU". Defaults to BACKEND. |
__BACKEND__
|
Source code in NLSE/nlse_3d.py
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plot_field(A_plot, z)
Plot a field for monitoring.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
A_plot |
ndarray
|
Field to plot |
required |
z |
float
|
Propagation distance in m. |
required |
Source code in NLSE/nlse_3d.py
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